After working in the computer industry and spending some years conducting research into cinema and digital media, I became convinced that the innovative qualities of videogames as participatory media required closer academic attention. As such I have spent most of my career championing the inclusion of games within the academy, and arguing for games as an art form, a role I continue as a Professor at Falmouth University. Alongside this, and my scholarly work on the Gothic, I also maintain, in various forms, a visual practice.

Since 2010, I’ve become a committed painter working mainly on the figurative. I have a Masters in Authorial Illustration and have undertaken several of Newlyn School’s year-long courses including Defining Practice (2014-2015). I have exhibited work in several mixed shows including: Newlyn Art Gallery (Drawing Down the Feminine, March 2016), The Plough, Great Torrington (2016), Tremenheere Gallery (Cypher), January 2018, The Poly (2019) and I have participated in Cornwall’s Open Studios for the past 6 years. I will be showing work at Breath & Earth, a mixed show at Morvah School house gallery in June 2022, and at ‘Sticks, Stones & Bones’ at The Crypt Gallery in the Autumn.

I have been making work that seeks to uncover the hidden and the marginalised; this may be in relation to everyday experience, or by placing objects – such as chairs – out of place (the inside-out series). Alert to chance affordance, I’m looking for forms of painting that work against dominant modes of power, intended as a critique of the Anthropocene culture that we currently live in. I value working collectively and dialogically with other artists across different media.

<a href=”https://www.researchgate.net/profile/Tanya_Krzywinska”>Tanya Krzywinska on ResearchGate</a>